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Joshua Besana

  • @joshua-besana
  • Joined
  • Live in India
  • Website jarvisauto.io

Joshua Besana: Creating realistic avatars. A deep dive into 3D modeling, rigging, and facial animation.

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Gabriele Costa, Joshua Besana, Minna Bottas

In MonoGame, the Backbuffer represents the actual drawing surface of your GPU, while the Screen (or Window) is the final output area. By default, MonoGame attempts to match these one-to-one. However, … jarvisauto.io

Scaling From Backbuffer To Screen In Monogame



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